Client API. The Codename One framework your app is built on: this runs on the device, not in a backend.

public final class AudioDestinationNode

  1. Object
  2. AudioNode
  3. AudioDestinationNode
The end of every audio graph: the speaker for an AudioContext, the rendered AudioData for an OfflineAudioContext.

Methods

public int getMaxChannelCount()The largest channel count the destination accepts.

Inherited methods

Method details

getMaxChannelCount

public int getMaxChannelCount()
The largest channel count the destination accepts.

Returns

the channel count of the device, or of the offline result