Client API. The Codename One framework your app is built on: this runs on the device, not in a backend.
public enum ShaderEmitter.Dialect
- Object
- Enum<ShaderEmitter.Dialect>
- ShaderEmitter.Dialect
ImplementsComparable<ShaderEmitter.Dialect>
The shading languages a graph prints as.
Enum constants
GLSL | GLSL ES 1.00: OpenGL ES 2, WebGL 1 and desktop GL. |
MSL | The Metal Shading Language. |
HLSL | HLSL shader model 4 and later. |
Methods
public static ShaderEmitter.Dialect[] values() | |
public static ShaderEmitter.Dialect valueOf(String name) |
Inherited methods
Enum constant details
GLSL
GLSLGLSL ES 1.00: OpenGL ES 2, WebGL 1 and desktop GL.
MSL
MSLThe Metal Shading Language.
HLSL
HLSLHLSL shader model 4 and later.
Method details
values
public static ShaderEmitter.Dialect[] values()valueOf
public static ShaderEmitter.Dialect valueOf(String name)