Client API. The Codename One framework your app is built on: this runs on the device, not in a backend.

public enum ShaderEmitter.Dialect

  1. Object
  2. Enum<ShaderEmitter.Dialect>
  3. ShaderEmitter.Dialect

ImplementsComparable<ShaderEmitter.Dialect>

The shading languages a graph prints as.

Enum constants

GLSLGLSL ES 1.00: OpenGL ES 2, WebGL 1 and desktop GL.
MSLThe Metal Shading Language.
HLSLHLSL shader model 4 and later.

Methods

public static ShaderEmitter.Dialect[] values()
public static ShaderEmitter.Dialect valueOf(String name)

Inherited methods

Enum constant details

GLSL

GLSL
GLSL ES 1.00: OpenGL ES 2, WebGL 1 and desktop GL.

MSL

MSL
The Metal Shading Language.

HLSL

HLSL
HLSL shader model 4 and later.

Method details

values

public static ShaderEmitter.Dialect[] values()

valueOf

public static ShaderEmitter.Dialect valueOf(String name)